The Elder Scrolls Online: Races and Classes (Part 1)

Let’s start with the races, there are ten to choose from in ESO, each of them granting the player racial bonuses and strengths. This article will cover each of them.

The Altmer are High Elves, their starting area is Khenarthi's Roost. They are well suited for classes like Necromancer, Sorcerer or Templar. They are well versed in magic and have four racial skills, highborn, spell recharge, Syrabane's Boon and Elemental talent.

The Dunmer are Dark Elves who start their journey in Bleakrock Isle. They make good Warden, Necromancer, Sorcerer or Dragonknight. The racial skills for this race are Ashlander, Dynamic, Resist Flame and Ruination.

The Bowmer or Wood Elves start in Khenarthi's Roost like the Altmer. They make good Warden, Nightblade or Dragonknight. They rely mostly on stealth and stamina with their racial skills being Acrobat, Y'ffre's Endurance, Resist Affliction and Hunter's Eye.

Next we have the Orsimer or Orcs who start the game in Stros M’kai. They make good Warden, Templar or Dragonknight and their racial skills make them well suited to play tank roles. Their skills are Craftsman, Brawny, Unflinching Rage and Swift Warrior.

The Argonians are a reptilian race who also start the game in Bleakrock Isle like the Dunmer. The best classes for this race are Warden, Necromancer, Templar or Nightblade. Their racial skills are Amphibian, Resourceful, Argonian Resistance and Life Mender.

The next race in this list are the Khajiit their starting area is Khenarthi's Roost. They make good Warden, Nightblade or Dragonknight. Their natural stealth make them adept at dealing critical damages. Their racial skills are Cutpurse, Robustness, Lunar Blessings and Feline Ambush.

In the second part of this article, we are going to cover the remaining races as well as giving you an overview of the classes.

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